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Showing posts with the label Flutter - Firebase

Why to Use Flutter for Building Cross-Platform App?

  As per the current findings 60% of flutter cross-platform app developers are developing with Windows, 27% are using macOS, and 13% are using Linux. 78% of Flutter developers use the stable channel, 11% use beta, and 11% use either dev or master. This framework has grabbed the attention of many companies, businesses, enterprises in a short period and some have already started implementing flutter to build their commercial business applications. But what exactly is flutter? Why it is gaining so much popularity amongst the cross-platform app development? Why big-shot companies like Google or Alibaba is embracing flutter to write or rewrite their existing apps? To answer all your questions below is something that we’re going to review in this flutter cross-platform guide. What Is Flutter? Created by Google, Flutter is an open-source, cross-platform toolkit integrated to build applications for platforms such as mobile, web, and desktop using the same codebase. That means developers ca...

Flutter  -  Firebase Performance and Crashlytics

If you are a mobile app developer then you might have known what is Firebase. It’s a platform for developing mobile apps owned by Google in 2014. It offers various features like as an ML Kit, and Cloud storage Authentication which are important for developing modern mobile apps. Also, it offers other services which include performance monitoring, Google Analytics, and Crashlytics to guide you enhance the app quality. This guide is all about how to connect the  flutter  with Firebase on Mac PCs so that you can make use of the powerful services offered by the API platform in the future endeavors. Must have a Google account In order to make use of the Firebase service and the Google Cloud Platform, you will have to own a Google Account. If you don’t have then you will have to register for one. This tutorial is all about how to connect the Flutter app that you have already to the Firebase platform. You might have the hello_world app ready at the end of the tutorial in the si...